Team Curie’s Game Blog
Progress Update: April 20
Current Build https://www.look2001.com/Computer-Animation-Game/version0.2/index.html Payton is working on collectibles and a score system, which unfortunately haven’t made it into the latest build. In the final build, there will be coins to collect that will add to your score in each level. Cheng has added a main menu, a cool particle effect on the player marble, a…
Progress Update: April 13
Payton has accomplished scripting on the GameManager script, which allows for variable tracking across scene loads. This object holds the lives counter and eventually more information like level completion and score. He has also has started work on additional enemy AI. Cheng has updated graphical effects to look a lot better than the previous version.…
Marble Maze Update
Current Build https://www.look2001.com/Computer-Animation-Game/version0.1/index.html The current build is one manually built maze level with a player, pitfalls, a ghost, and a few bumpers. The player rolls through the level trying to get to the end square at the top right. The player ball is sized so that there is enough room for the player to maneuver…
Marble Maze Proposal
Goal of the game? Our goal is to create a game that you can learn how to play quickly, pick up and put down whenever you want, and come back to whenever you feel like it. Story or theme or emotion? The story will be minimal. We have thrown around ideas of having your marble…
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